Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

FileUtil.ReplaceFile

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function ReplaceFile(src: string, dst: string): void;
public static void ReplaceFile(string src, string dst);
public static def ReplaceFile(src as string, dst as string) as void

Description

Replaces a file.

Replaces the file located at dst with the file located at src. if dst doesnt exists it just copies the file. If dst exists then it deletes it and copies the file at src to dst See Also: FileUtil.ReplaceDirectory.

	// creates a menu entry that replaces a file.

@MenuItem ("Example/Replace Some file") static function ReplaceAfile () { // Replaces the directory at "File" with "ReplacedFile" FileUtil.ReplaceFile("path/To/Your/File", "path/To/Your/ReplacedFile"); }