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Event.shift

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public var shift: bool;
public bool shift;
public shift as bool

Description

Is Shift held down? (Read Only)

Returns true if any Shift key is held down.

	// Detects if the shift key was pressed
	function OnGUI() {
		var e : Event = Event.current;
		if (e.shift) {
			Debug.Log("Shift was pressed :O");
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        Event e = Event.current;
        if (e.shift)
            Debug.Log("Shift was pressed :O");
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		e as Event = Event.current
		if e.shift:
			Debug.Log('Shift was pressed :O')