Is Shift held down? (Read Only)
Returns true if any Shift key is held down.
// Detects if the shift key was pressed
function OnGUI() {
var e : Event = Event.current;
if (e.shift) {
Debug.Log("Shift was pressed :O");
}
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.shift) Debug.Log("Shift was pressed :O"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: e as Event = Event.current if e.shift: Debug.Log('Shift was pressed :O')