Legacy Documentation: Version 4.6.2
Language: English
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Component.rigidbody

public Rigidbody rigidbody;

Description

The Rigidbody attached to this GameObject (null if there is none attached).

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        rigidbody.AddForce(1, 1, 1);
    }
}