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Color.clear

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public static var clear: Color;
public static Color clear;
public static clear as Color

Description

Completely transparent. RGBA is (0, 0, 0, 0).

// clear the color of this transform's material
transform.renderer.material.color = Color.clear;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        transform.renderer.material.color = Color.clear;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		transform.renderer.material.color = Color.clear