Controls the game sound volume (0.0 to 1.0).
AudioListener.volume = 0.5;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { AudioListener.volume = 0.5F; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: AudioListener.volume = 0.5F