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Application.dataPath

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public static var dataPath: string;
public static string dataPath;
public static dataPath as string

Description

Contains the path to the game data folder (Read Only).

The value depends on which platform you are running on:

Unity Editor: <path to project folder>/Assets

Mac player: <path to player app bundle>/Contents

iOS player: <path to player app bundle>/<AppName.app>/Data (this folder is read only, use Application.persistentDataPath to save data).

Win player: <path to executablename_Data folder>

Web player: The absolute url to the player data file folder (without the actual data file name)

Flash: The absolute url to the player data file folder (without the actual data file name)

Note that the string returned on a PC will use a forward slash as a folder separator.