Legacy Documentation: Version 4.6.2
Language: English
Instantiating Prefabs at runtime
Conventional Game Input

Input

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Unity supports the conventional types of input device used with games (keyboard, joypad, etc) but also the touchscreens and movement-sensing capabilities of mobile devices. These types of input are covered in this section.

Additionally, Unity can make use of a computer’s microphone and webcam to input audio and video data. See the Audio and Graphics sections of the manual for further information.

Instantiating Prefabs at runtime
Conventional Game Input