Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseShould the cursor be visible?
It is entirely possible to implement a custom cursor instead of the system one. To do this you would hide the system one, track mouse position or movement and display your own image in the needed place.
// Hide the cursor Screen.showCursor = false;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { Screen.showCursor = false; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: Screen.showCursor = false