Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Rigidbody.inertiaTensorRotation

Switch to Manual
public var inertiaTensorRotation: Quaternion;

Description

The rotation of the inertia tensor.

If you don't set intertia tensor rotation from a script it will be calculated automatically from all colliders attached to the rigidbody.

	// Resets the inertia tensor to be the coordinate system of the transform

rigidbody.inertiaTensorRotation = Quaternion.identity;