Legacy Documentation: Version 4.6(go to latest)
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Quaternion.Slerp

public static function Slerp(from: Quaternion, to: Quaternion, t: float): Quaternion;

Description

Spherically interpolates between from and to by t.

	// Interpolates rotation between the rotations "from" and "to"
	// (Choose from and to not to be the same as 
	// the object you attach this script to)

var from : Transform; var to : Transform; var speed = 0.1; function Update () { transform.rotation = Quaternion.Slerp (from.rotation, to.rotation, Time.time * speed); }