Returns the current graphics quality level.
var qualityLevel = QualitySettings.GetQualityLevel ();
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public int qualityLevel = QualitySettings.GetQualityLevel(); }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public qualityLevel as int = QualitySettings.GetQualityLevel()
See Also: SetQualityLevel.