Returns the extension component of the specified path string.
The extension returned includes the . character used to separate the extension from the rest of the path.
//Remember to import IO to make Path work. import System.IO;function Start () { //This will print ".extension". Debug.Log(Path.GetExtension("/Some/File/At/foo.extension")); }
using System.IO; using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Start() { Debug.Log(Path.GetExtension("/Some/File/At/foo.extension")); } }
import System.IO import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Start() as void: Debug.Log(Path.GetExtension('/Some/File/At/foo.extension'))