Concatenates two path strings.
If path1 does not end with a valid separator character DirectorySeparatorChar is appended to path1 prior to the concatenation.
//Remember to import IO to make Path work. import System.IO;function Start () { //This will print "/First/Path/To/Some/File/At/foo.txt". Debug.Log(Path.Combine("/First/Path/To", "Some/File/At/foo.txt")); }
using System.IO; using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Start() { Debug.Log(Path.Combine("/First/Path/To", "Some/File/At/foo.txt")); } }
import System.IO import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Start() as void: Debug.Log(Path.Combine('/First/Path/To', 'Some/File/At/foo.txt'))