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Keyframe.time

public var time: float;

Description

The time of the keyframe.

In a 2D graph you could think of this as the x-value.

See Also: value.

	var curve : AnimationCurve = AnimationCurve.Linear (0, 0, 5, 5);
	// Extract the time from the first keyframe of a curve
	Debug.Log(curve[0].time);