Number of acceleration measurements which occurred during last frame.
// Check if we got any acceleration measurements during last frame function Update () { if (Input.accelerationEventCount > 0) print ("We got new acceleration measurements"); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Update() { if (Input.accelerationEventCount > 0) print("We got new acceleration measurements"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Update() as void: if Input.accelerationEventCount > 0: print('We got new acceleration measurements')