Displays the "open file" dialog and returns the selected path name.
See Also: SaveFilePanel function.
// Opens a file selection dialog for a PNG file and overwrites any // selected texture with the contents. class EditorUtilityOpenFilePanel { @MenuItem("Examples/Overwrite Texture") static function Apply () { var texture : Texture2D = Selection.activeObject; if (texture == null) { EditorUtility.DisplayDialog( "Select Texture", "You Must Select a Texture first!", "Ok"); return; } var path = EditorUtility.OpenFilePanel( "Overwrite with png", "", "png"); if (path.Length != 0) { var www = WWW("file:///" + path); www.LoadImageIntoTexture(texture); } } }