Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUIUtility.LoadRequired

public static function LoadRequired(path: string): Object;

Description

Load a built-in resource that has to be there.

This function will look in Assets/Editor Default Resources/whatever for the resource.

	var handleMaterial : Material = EditorGUIUtility.Load("HandleMaterial");