Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUILayout.LabelField

public static function LabelField(label: string, params options: GUILayoutOption[]): void;
public static function LabelField(label: string, style: GUIStyle, params options: GUILayoutOption[]): void;
public static function LabelField(label: GUIContent, params options: GUILayoutOption[]): void;
public static function LabelField(label: GUIContent, style: GUIStyle, params options: GUILayoutOption[]): void;
public static function LabelField(label: string, label2: string, params options: GUILayoutOption[]): void;
public static function LabelField(label: string, label2: string, style: GUIStyle, params options: GUILayoutOption[]): void;
public static function LabelField(label: GUIContent, label2: GUIContent, params options: GUILayoutOption[]): void;
public static function LabelField(label: GUIContent, label2: GUIContent, style: GUIStyle, params options: GUILayoutOption[]): void;

Parameters

label Label in front of the label field.
label2 The label to show to the right.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Make a label field. (Useful for showing read-only info.)


Shows a label in the editor (Label) with the seconds since the editor started (Label2).

	// Shows a label in the editor with the seconds since the editor started
	
	class EditorGUILayoutLabel extends EditorWindow {	
		@MenuItem("Examples/Editor GUILayout Label Usage")
		static function Init() {
			var window = GetWindow(EditorGUILayoutLabel);
			window.Show();
		}
		function OnGUI() {
			EditorGUILayout.LabelField("Time since start: ", 
				EditorApplication.timeSinceStartup.ToString());
			this.Repaint();
		}
	}