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Cloth.randomAcceleration

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public var randomAcceleration: Vector3;

Description

A random, external acceleration applied to the cloth.

Use this to simulate randomly changing forces on the cloth, such as wind turbulences waving a flag. See Also: Cloth.externalAcceleration, InteractiveCloth.AddForceAtPosition.

	// Simulate wind going trough the X axis.	

transform.GetComponent(Cloth).randomAcceleration = Vector3(10, 0, 0);