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AudioSource.PlayOneShot

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public function PlayOneShot(clip: AudioClip, volumeScale: float = 1.0F): void;

Parameters

clip The clip being played.
volumeScale The scale of the volume (0-1).

Description

Plays an AudioClip, and scales the AudioSource volume by volumeScale.

	@script RequireComponent(AudioSource)
	// Play impact audio clip at volume 0.7
	var impact : AudioClip;
	function OnCollisionEnter () {
		audio.PlayOneShot(impact, 0.7);
	}

See Also: AudioSource.Play.