Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AudioImporter.loadType

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var loadType: AudioImporterLoadType;
public AudioImporterLoadType loadType;
public loadType as AudioImporterLoadType

Description

Set/get the way Unity is loading the Audio data.

	// C#: If an imported audio contains the "DL_" string
	// in its filename, it sets the loadType to DecompressOnLoad.
	class MyAudioPostprocessor extends AssetPostprocessor {
		function OnPreprocessAudio () {
			if (assetPath.Contains("DL_")) {
				var audioImporter : AudioImporter = assetImporter;
				audioImporter.loadType = AudioImporterLoadType.DecompressOnLoad;
			}
		}
	}