Legacy Documentation: Version 4.5.0

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TextureImporter.SetPlatformTextureSettings

SetPlatformTextureSettings(platform: string, maxTextureSize: int, textureFormat: TextureImporterFormat, compressionQuality: int): void;
void SetPlatformTextureSettings(string platform, int maxTextureSize, TextureImporterFormat textureFormat, int compressionQuality);
def SetPlatformTextureSettings(platform as string, maxTextureSize as int, textureFormat as TextureImporterFormat, compressionQuality as int) as void

Parameters

platformThe platforms whose settings are to be changed (see below).
maxTextureSizeMaximum texture width/height in pixels.
textureFormatData format for the texture.
compressionQualityValue from 0..100, equivalent to the standard JPEG quality setting.

Description

Set specific target platform settings.

The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".

SetPlatformTextureSettings(platform: string, maxTextureSize: int, textureFormat: TextureImporterFormat): void;
void SetPlatformTextureSettings(string platform, int maxTextureSize, TextureImporterFormat textureFormat);
def SetPlatformTextureSettings(platform as string, maxTextureSize as int, textureFormat as TextureImporterFormat) as void

Parameters

platformThe platforms whose settings are to be changed (see below).
maxTextureSizeMaximum texture width/height in pixels.
textureFormatData format for the texture.

Description

Set specific target platform settings.

The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".