Legacy Documentation: Version 4.5.0

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Texture3D.Texture3D

Texture3D(width: int, height: int, depth: int, format: TextureFormat, mipmap: bool)
Texture3D(int width, int height, int depth, TextureFormat format, bool mipmap);
def Texture3D(width as int, height as int, depth as int, format as TextureFormat, mipmap as bool)

Description

Create a new empty 3D Texture.

See Also: SetPixels, Apply functions.