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The current screen resolution (Read Only).
If the player is running in window mode, this returns the current resolution of the desktop.
print(Screen.currentResolution);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { print(Screen.currentResolution); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: print(Screen.currentResolution)