Legacy Documentation: Version 4.5.0

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var orthographic: bool;
bool orthographic;
orthographic as bool

Description

Is the projection orthographic (true) or perspective (false)?

When orthographic is true, projection is defined by orthographicSize.
When orthographic is false, projection is defined by fieldOfView. See Also: projector component.

	function Start() {
		var proj : Projector = GetComponent (Projector);
		proj.orthographic = true;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Start() {
        Projector proj = GetComponent<Projector>();
        proj.orthographic = true;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Start() as void:
		proj as Projector = GetComponent[of Projector]()
		proj.orthographic = true