Legacy Documentation: Version 4.5.0

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Physics.minPenetrationForPenalty

static var minPenetrationForPenalty: float;
static float minPenetrationForPenalty;
static minPenetrationForPenalty as float

Description

The minimum contact penetration value in order to apply a penalty force (default 0.05). Must be positive.

This value is usually changed in Edit->Project Settings->Physics inspector instead of from scripts.

	Physics.minPenetrationForPenalty = 0.1;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        Physics.minPenetrationForPenalty = 0.1F;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		Physics.minPenetrationForPenalty = 0.1F