Legacy Documentation: Version 4.5.0

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var rndRotation: bool;
bool rndRotation;
rndRotation as bool

Description

If enabled, the particles will be spawned with random rotations.

	particleEmitter.rndRotation = true;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        particleEmitter.rndRotation = true;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		particleEmitter.rndRotation = true