The IP address of the NAT punchthrough facilitator.
Usually this is the same as the Master Server.
function ResetIP() { Network.natFacilitatorIP = "127.0.0.1"; Network.natFacilitatorPort = 10001; }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void ResetIP() { Network.natFacilitatorIP = "127.0.0.1"; Network.natFacilitatorPort = 10001; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def ResetIP() as void: Network.natFacilitatorIP = '127.0.0.1' Network.natFacilitatorPort = 10001