Legacy Documentation: Version 4.5.0

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Material.GetMatrix

GetMatrix(propertyName: string): Matrix4x4;
GetMatrix(nameID: int): Matrix4x4;

Description

Get a named matrix value from the shader.

This is mostly used with custom shaders that need extra matrix parameters. Matrix parameters are not exposed in the material inspector, but can be set and queried with SetMatrix and GetMatrix from scripts.

See Also: SetMatrix, Materials, ShaderLab documentation, Shader.PropertyToID.