Legacy Documentation: Version 4.5
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Occlusion Culling (Pro only)
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Shaders Overview

Shaders

All rendering in Unity is done with Shaders - small scripts that let you configure the how the graphics hardware is set up for rendering.

This section explains how to use Unity’s Built-in Shaders and how to create your own custom shaders.

Previous
Occlusion Culling (Pro only)
Next
Shaders Overview