Legacy Documentation: Version 4.5.0

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Description

Automatically choose the render mode.

This chooses whether to render the Light as a pixel or vertex light (recommended and default). See Also: light component.

	// Set light's render mode to automatic

light.renderMode = LightRenderMode.Auto;

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        light.renderMode = LightRenderMode.Auto;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		light.renderMode = LightRenderMode.Auto