Legacy Documentation: Version 4.5.0

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LayerMask.LayerMask

Description

Implicitly converts an integer to a LayerMask.

	// Converts an integer to a layer and prints the layer name.

var i : int = 0; var la : LayerMask; la = i; Debug.Log(LayerMask.LayerToName(la));

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public int i = 0;
    public LayerMask la;
    void Example() {
        la = i;
        Debug.Log(LayerMask.LayerToName(la));
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public i as int = 0

	public la as LayerMask

	def Example() as void:
		la = i
		Debug.Log(LayerMask.LayerToName(la))