Legacy Documentation: Version 4.5.0

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Input.anyKey

static var anyKey: bool;
static bool anyKey;
static anyKey as bool

Description

Is any key or mouse button currently held down? (Read Only)

	// Detects if any key has been pressed.

function Update() { if(Input.anyKey) Debug.Log("A key or mouse click has been detected"); }

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Update() {
        if (Input.anyKey)
            Debug.Log("A key or mouse click has been detected");
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Update() as void:
		if Input.anyKey:
			Debug.Log('A key or mouse click has been detected')