Legacy Documentation: Version 4.5.0

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HumanTrait.GetMuscleDefaultMax

static function GetMuscleDefaultMax(i: int): float;

Parameters

iMuscle index.

Description

Get the default maximum value of rotation for a muscle in degrees.

The default maximum applies to all three axes of rotation for the muscle. The indexing order for the muscles is the same as that of the MuscleName array.

function Start() {
	var muscleName: String[] = HumanTrait.MuscleName;
	
	for (var i = 0; i < HumanTrait.MuscleCount; i++) {
		Debug.Log(muscleName[i] + " min: " + HumanTrait.GetMuscleDefaultMin(i) + " max: " + HumanTrait.GetMuscleDefaultMax(i));
	}
}

See Also: HumanLimit.max, GetMuscleDefaultMin.