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Style used by default for the background part of GUI.HorizontalSlider controls.
The padding property is used to determine the size of the area the thumb can be dragged within.
// Modifies only the horizontal slider style of the current GUISkinvar hSliderValue : float = 0.0; var style : GUIStyle;
function OnGUI () { GUI.skin.horizontalSlider = style; hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public float hSliderValue = 0.0F; public GUIStyle style; void OnGUI() { GUI.skin.horizontalSlider = style; hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public hSliderValue as float = 0.0F public style as GUIStyle def OnGUI() as void: GUI.skin.horizontalSlider = style hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F)