Legacy Documentation: Version 4.5.0

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GUILayout.HorizontalSlider

static function HorizontalSlider(value: float, leftValue: float, rightValue: float, params options: GUILayoutOption[]): float;
static function HorizontalSlider(value: float, leftValue: float, rightValue: float, slider: GUIStyle, thumb: GUIStyle, params options: GUILayoutOption[]): float;

Parameters

valueThe value the slider shows. This determines the position of the draggable thumb.
leftValueThe value at the left end of the slider.
rightValueThe value at the right end of the slider.
sliderThe GUIStyle to use for displaying the dragging area. If left out, the horizontalSlider style from the current GUISkin is used.
thumbThe GUIStyle to use for displaying draggable thumb. If left out, the horizontalSliderThumb style from the current GUISkin is used.
optionsAn optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.

Returns

float The value that has been set by the user.

Description

A horizontal slider the user can drag to change a value between a min and a max.


Horizontal slider in the GameView.

	var hSliderValue : float = 0.0;

function OnGUI () { hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0); GUILayout.Label("This text makes just space"); }