Legacy Documentation: Version 4.5.0

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GUI.Toolbar

static function Toolbar(position: Rect, selected: int, texts: string[]): int;
static function Toolbar(position: Rect, selected: int, images: Texture[]): int;
static function Toolbar(position: Rect, selected: int, content: GUIContent[]): int;
static function Toolbar(position: Rect, selected: int, texts: string[], style: GUIStyle): int;
static function Toolbar(position: Rect, selected: int, images: Texture[], style: GUIStyle): int;
static function Toolbar(position: Rect, selected: int, contents: GUIContent[], style: GUIStyle): int;

Parameters

positionRectangle on the screen to use for the toolbar.
selectedThe index of the selected button.
textsAn array of strings to show on the toolbar buttons.
imagesAn array of textures on the toolbar buttons.
contentsAn array of text, image and tooltips for the toolbar buttons.
styleThe style to use. If left out, the button style from the current GUISkin is used.

Returns

int The index of the selected button.

Description

Make a toolbar.

	var toolbarInt : int = 0;
	var toolbarStrings : String[] = ["Toolbar1", "Toolbar2", "Toolbar3"];

function OnGUI () { toolbarInt = GUI.Toolbar (Rect (25, 25, 250, 30), toolbarInt, toolbarStrings); }