Select your preferred scripting language. All code snippets will be displayed in this language.
Global tinting color for all background elements rendered by the GUI.
This gets multiplied by color.
See Also: contentColor, color.
Yellow Background color applied to a button.
function OnGUI() { GUI.backgroundColor = Color.yellow; GUI.Button(Rect(10,10,70,30), "A button"); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { GUI.backgroundColor = Color.yellow; GUI.Button(new Rect(10, 10, 70, 30), "A button"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: GUI.backgroundColor = Color.yellow GUI.Button(Rect(10, 10, 70, 30), 'A button')