Legacy Documentation: Version 4.5.0

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EditorPrefs.DeleteKey

static function DeleteKey(key: string): void;
static void DeleteKey(string key);
static def DeleteKey(key as string) as void

Description

Removes key and its corresponding value from the preferences.


Removes a user entered editor preference, if it doesnt exists it prints a message.

	// Removes a user entered editor preference, if it doesnt exists it prints a message.

class RemoveSpecificEditorPrefs extends EditorWindow {

var editorPref : String = "";

@MenuItem("Examples/Remove specific editor key pref.") static function Init() { var window = GetWindow(RemoveSpecificEditorPrefs); window.Show(); }

function OnGUI() { editorPref = EditorGUILayout.TextField("Editor key name:",editorPref); if(GUILayout.Button("Delete")) if(EditorPrefs.HasKey(editorPref)) { if(EditorUtility.DisplayDialog("Removing " + editorPref + "?", "Are you sure you want to delete the editor key " + editorPref + "?, This action cant be undone", "Yes", "No")) EditorPrefs.DeleteKey(editorPref); } else { EditorUtility.DisplayDialog("Couldnt find " + editorPref, "Seems that " + editorPref + " doesnt exists or it has been deleted already, check that you have typed correctly the name of the key.", "Ok"); } } }