Legacy Documentation: Version 4.5.0

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EditorGUI.FocusTextInControl

static function FocusTextInControl(name: string): void;
static void FocusTextInControl(string name);
static def FocusTextInControl(name as string) as void

Parameters

nameName set using GUI.SetNextControlName.

Description

Move keyboard focus to a named text field and begin editing of the content.

In Editor GUI, text fields can have keyboard focus without the text being edited. For example you may switch focus between text fields or other controls by using the up and down arrow keys. Once you click inside the text field, editing of the text itself begins and the arrow keys are then used to navigate the text content. EditorGUI.FocusTextInControl is like GUI.FocusControl in that it gives keyboard focus to a control, but it also begins editing of the text itself.

See Also: GUI.SetNextControlName, GUI.GetNameOfFocusedControl.

	// When pressed the button, selects the "username" Textfield.
	var username : String = "username";
	var pwd : String = "a pwd";
	function OnInspectorGUI () {
		// Set the internal name of the textfield
		GUI.SetNextControlName ("MyTextField");
		
		// Make the actual text field.
		username = EditorGUI.TextField (Rect (10,10,100,20), username);
		pwd = EditorGUI.TextField (Rect (10,40,100,20), pwd);

// If the user presses this button, keyboard focus will move. if (GUI.Button (Rect (10,70,80,20), "Move Focus")) EditorGUI.FocusTextInControl ("MyTextField"); }