Clear with the skybox.
If a skybox is not set up, the Camera will clear with a backgroundColor. See Also: Camera.clearFlags property, camera component, Render Settings.
// Clear with a skybox camera.clearFlags = CameraClearFlags.Skybox;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { camera.clearFlags = CameraClearFlags.Skybox; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: camera.clearFlags = CameraClearFlags.Skybox