Legacy Documentation: Version 4.5.0

Script language:

  • JS
  • C#
  • Boo
Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Description

Use this when you want to use a custom rolloff.

Note: Currently is not possible to modify the volume curve via scripting.

	// Sets the rolloff of the audio source attached to
	// this script to custom.

@script RequireComponent(AudioSource) function Start() { audio.rolloffMode = AudioRolloffMode.Custom; }

using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))]
public class ExampleClass : MonoBehaviour {
    void Start() {
        audio.rolloffMode = AudioRolloffMode.Custom;
    }
}
import UnityEngine
import System.Collections

[RequireComponent(typeof(AudioSource))]
public class ExampleClass(MonoBehaviour):

	def Start() as void:
		audio.rolloffMode = AudioRolloffMode.Custom