Legacy Documentation: Version 4.5.0

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var speed: float;
float speed;
speed as float

Description

The playback speed of the animation. 1 is normal playback speed.

A negative playback speed will play the animation backwards.

	// Walk backwards
	animation["Walk"].speed = -1.0;

// Walk at double speed animation["Walk"].speed = 2;

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        animation["Walk"].speed = -1.0F;
        animation["Walk"].speed = 2;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		animation['Walk'].speed = (-1.0F)
		animation['Walk'].speed = 2

See Also: AnimationState.time, AnimationState.wrapMode properties and WrapMode enum.