Top coordinate of the rectangle.
var rect = Rect (10, 10, 100, 100);
print(rect.y);
rect.x = 20;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Rect rect = new Rect(10, 10, 100, 100);
void Example() {
print(rect.y);
rect.x = 20;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public rect as Rect = Rect(10, 10, 100, 100)
def Example():
print(rect.y)
rect.x = 20