Center coordinate of the rectangle.
var rect = Rect (0, 0, 100, 100);
print(rect.center);
rect.center = new Vector2 (10, 10);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Rect rect = new Rect(0, 0, 100, 100);
void Example() {
print(rect.center);
rect.center = new Vector2(10, 10);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public rect as Rect = Rect(0, 0, 100, 100)
def Example():
print(rect.center)
rect.center = Vector2(10, 10)