Returns a random point inside a circle with radius 1 (Read Only).
// Sets the position to be somewhere inside a circle
// with radius 5 and the center at zero.
var newPosition : Vector2 = Random.insideUnitCircle * 5;
transform.position.x = newPosition.x;
transform.position.y = newPosition.y;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Vector2 newPosition = Random.insideUnitCircle * 5;
void Example() {
transform.position.x = newPosition.x;
transform.position.y = newPosition.y;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public newPosition as Vector2 = (Random.insideUnitCircle * 5)
def Example():
transform.position.x = newPosition.x
transform.position.y = newPosition.y