GUIText.material

var material : Material

Description

The Material to use for rendering.

Assing a new material to change how the rendering is handled. Change this material to change the font used for all rendering. If you assign null to material, the built-in basic font is selected.

JavaScript
    // Change the material to display green text.
guiText.material.color = Color.green;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
guiText.material.color = Color.green;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
guiText.material.color = Color.green

See Also: font variable.