Reference to the asset importer.
// Set the scale of all the imported models to "globalScaleModifier"
// and dont generate materials for the imported objects
class CustomImportSettings extends AssetPostprocessor {
var globalScaleModifier : float = 0.0028f;
function OnPreprocessModel() {
var importer : ModelImporter = assetImporter;
importer.globalScale = globalScaleModifier;
importer.generateMaterials = ModelImporterGenerateMaterials.None;
}
}