Texture.SetGlobalAnisotropicFilteringLimits

static function SetGlobalAnisotropicFilteringLimits (forcedMin : int, globalMax : int) : void

Description

Sets Anisotropic limits.

forcedMin value controls the minimal anisotropy level set when Anisotropy is forced. globalMax value controls the max possible anisotropy level. set any to -1 to use default values