TextMesh.richText

var richText : boolean

Description

Enable HTML-style tags for Text Formatting Markup.

Supported tags are: colored text, where "htmlcolor" is a html color string, like "#ff0000" or "red". bold text italic text sized text render using custom material index , to render a single quad using the given material and UVs, used for embedding images in text. These are only supported for fonts set to use dynamic font rendering, except for the 'color', 'material' and 'quad' tags.

JavaScript
GetComponent(TextMesh).richText = true;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
GetComponent<TextMesh>().richText = true;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
GetComponent[of TextMesh]().richText = true